Ascension Protocol
Configuration

Economy Configuration

AscensionEconomy and Core economy section

Most economy settings live in plugins/AscensionCore/config.yml under economy — AscensionEconomy reads them at runtime.

AscensionEconomy config.yml

KeyDescription
commands.alias-shopfalse
shop-enabledMaster shop switch
shop-rows / shop-title/ascshop GUI layout
vault.requiredRequire Vault for currency
vault.missing-messageError when Vault absent
upgrades.enabledtrue

Player payments (pay)

KeyDefaultDescription
pay.enabledtrueMaster switch for /pay (/ascpay)
pay.minimum1Smallest amount that can be sent
pay.tax-percent0Percent skimmed from each payment (recipient gets the remainder)
pay.allow-offlinefalseAllow paying players who aren't currently online

Trade (trade)

KeyDefaultDescription
trade.enabledtrueMaster switch for /trade
trade.max-distance10Max blocks apart (≤ 0 disables the check)
trade.cross-worldfalseAllow trading across worlds
trade.confirm-lock-seconds2Confirm re-locks briefly after any change

Auction house (auction)

Requires the shared database. /ah is disabled with a console warning if it is unavailable.

KeyDefaultDescription
auction.enabledtrueMaster switch for /ah
auction.listing-fee-percent2Up-front fee to list
auction.sale-tax-percent5Deducted from the seller payout on sale
auction.max-listings-per-player5Base cap (raise per player with ascension.auction.listings.<n>)
auction.listing-duration-hours48Before an unsold listing expires to Returns
auction.page-size45Listings per browse page

Spawner crafting (spawner-crafting)

Crafts a mob spawner from Ascension Spawner Frames + mob heads via /asccraft spawner. Reloads with economy / /asc reload.

External requirement: install a mob head drop plugin (HeadDrop, DropHeads, etc.). Ascension only consumes heads already in the inventory — it does not drop them. Vanilla skulls cover a few mobs; everything else needs a head plugin. AscensionGates must be loaded for the spawner_frame item. RoseStacker is optional.

KeyDefaultDescription
spawner-crafting.enabledtrueMaster switch
spawner-crafting.frames-required8Ascension spawner_frame items needed
spawner-crafting.heads-required64Heads of one mob type needed
spawner-crafting.frame-item-idspawner_frameGates loot registry id (PDC)
spawner-crafting.frame-item.*iron bars + name/loreDisplay defaults (identity is still PDC)
spawner-crafting.allowed-mobscommon farm mobsEmpty list = any detectable type
spawner-crafting.denied-mobsWarden / Wither / DragonAlways blocked
spawner-crafting.messages.*Success / missing frames / heads / denied / full

Staff: /asc admin item give <player> spawner_frame [amount]. Void crate rewards should use the same Ascension item id (console: asc admin item give %player% spawner_frame 1).

See Economy commands — Spawner crafting for the full recipe and failure messages.

Core config.ymleconomy

SectionDescription
currency-symbolPrice prefix (default $)
gate-entry-feesPer-rank gate entry cost (Vault)
shops.*/ascshop items (Awakening Core, Shadow Orb, Skill Crystal, Hunter Compass, Gate Keys, …). Gate keys use gate-tier: (E–S) or id gate-key / gate-key-d …. Optional dungeon-item-id: gives an AscensionGates loot item on purchase (e.g. hunter_compass).
sell.prices/sell material prices
craft.recipes/asccraft recipes
upgrades.shadow-capacityCost, amount, max capacity for shop upgrade

Permissions

PermissionCommand
ascension.shop.use/ascshop
ascension.sell.use/sell
ascension.craft.use/asccraft
ascension.craft.spawner/asccraft spawner
ascension.economy.pay/pay (default true)
ascension.economy.admin/ascgold (staff, default op)

Requires Vault + economy provider for paid features.

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