Quest Configuration
quests.yml — quest definitions, penalties, streaks, contracts
Quest definitions live in plugins/AscensionQuests/quests.yml. Player progress
lives in the shared ascension.db, never in YAML. Config is merged non-destructively on
update (existing values are preserved; new keys are added).
Quest definition shape
quests:
daily-training:
type: DAILY # DAILY | WEEKLY | CONTRACT | RANK
name: "&5[Daily Quest] &fPreparation to Become Strong"
objectives: # all must complete
- kind: KILL_DUNGEON_MOBS
amount: 30
- kind: CLEAR_GATES
tier-at-least: E
amount: 1
ranks: [E, D, C] # ranks eligible to receive it
weight: 10 # selection weight in the pool
rewards:
xp: 250
money: 500 # Vault; skipped if Vault absent
quest-points: 1Objective kinds
| Kind | Counts |
|---|---|
KILL_DUNGEON_MOBS | Ranked dungeon/wild mob kills (optional tier-at-least) |
CLEAR_GATES | Gate clears (optional tier-at-least) |
ENTER_GATES | Gate instance entries |
EXTRACT_SHADOWS | Successful shadow extractions |
DEPOSIT_GUILD_BANK | Money deposited to guild bank (amount = money) |
CRAFT_ITEMS | Economy recipe crafts |
SELL_LOOT | Loot sold (amount = total money value) |
EARN_XP | Hunter XP earned (amount = xp) |
WALK_BLOCKS | Blocks travelled on foot (sampled — no per-move DB writes) |
COLLECT_ITEMS | Pick up a specific dungeon loot item — requires item: <id> (e.g. venom_sac) |
Objectives that require an absent plugin (e.g. gate objectives with AscensionGates missing) are excluded from the pool at load with a console note.
Rank quests (Path of the Hunter)
type: RANK quests form a persistent per-rank checklist. Every RANK quest whose ranks:
list contains the player's current rank is assigned automatically, never rolls over, and
marks off as its objectives finish — granting its reward (mostly XP) once. Make them harder and
higher-XP for higher ranks; new quests unlock on rank-up.
quests:
rank-d-into-the-depths:
type: RANK
name: "&b[D Rank] &fInto the Depths"
objectives:
- kind: CLEAR_GATES
tier-at-least: D
amount: 2
ranks: [D] # the single rank this quest belongs to
rewards:
xp: 500
money: 500
quest-points: 1
rank-d-venom-harvest:
type: RANK
name: "&b[D Rank] &fVenom Harvest"
objectives:
- kind: COLLECT_ITEMS
item: venom_sac # dungeon loot item id (see gates.yml loot ids)
amount: 2
- kind: KILL_DUNGEON_MOBS
amount: 30
ranks: [D]
rewards:
xp: 450
money: 400The suite ships a full E → Monarch set. Players open it with /quest ranks.
Behaviour settings
| Key | Default | Description |
|---|---|---|
daily.reset-time | "04:00" | Daily rollover, server timezone HH:mm |
daily.penalty.mode | DEBUFF | DEBUFF | ZONE | NONE |
daily.penalty.min-online-minutes | 30 | Only penalise players online at least this long |
daily.penalty.debuff.effects | WEAKNESS:1, SLOWNESS:1 | Potion effects applied on penalty |
daily.penalty.debuff.duration-minutes | 20 | Debuff duration |
daily.penalty.zone.world | "" | ZONE-mode world — must exist, else falls back to DEBUFF |
daily.penalty.zone.survive-minutes | 5 | Survive this long to be released |
daily.penalty.zone.x/y/z | 0/64/0 | ZONE teleport target |
weekly.reset-day | MONDAY | Weekly rollover day |
contracts.max-active | 2 | Contracts a player may hold at once |
contracts.board-size | 6 | Contracts visible on the board |
contracts.abandon-cooldown-minutes | 30 | Cooldown after abandoning a contract |
rank-quests.enabled | true | Master switch for rank progression quests (Path of the Hunter) |
rank-quests.announce-new | true | Chat + sound notice when a rank's quests are first assigned |
streaks.milestones | 7, 30 | Consecutive-day completion bonuses |
messages.* | — | System-style title/subtitle overrides (incl. rank-complete-title) |