Ascension Protocol
Plugins

AscensionShadows

Shadow extraction, army, archetypes, AI

ModelEngine is required. Shadow summons, wild dungeon mobs, and archetype visuals depend on ModelEngine blueprints and the merged resource pack. Without ModelEngine, extraction and combat may work but entities appear as vanilla mobs.

Features

  • Extraction from dungeon and wild kills (C-Rank+)
  • Shadow army storage, summon, recall, rename
  • Archetypes: Ant King, Orc, Wolf, Drake, Void Dragon, etc.
  • Bond levels and combat AI
  • Shadow Exchange skill integration
  • WorldGuard/Towny region rules (optional)

Dependencies

PluginRequiredPurpose
AscensionLib, AscensionCoreYesShared API, ranks, resource pack
ModelEngineYes3D models, animations, client textures

Blueprints ship inside the JAR and copy to plugins/ModelEngine/blueprints/ on enable.

Key files

FilePurpose
config.ymlExtraction, regions, leash distances, visuals
shadow-archetypes.ymlArchetype stats and model-engine-id per type

On this page