Shadow Commands
/shadows army and extraction
Permission: ascension.shadow.use (default: true)
| Command | Description |
|---|---|
/shadows | Open army menu |
/shadows menu / gui | Same |
/shadows stats / army | Army summary |
/shadows extract | Attempt your pending extraction (C-Rank+) |
/shadows extract gui | Extraction offers GUI |
/shadows extractions / offers / pending | List pending extraction offers in chat |
/shadows bind [default] | Name a newly extracted shadow (or accept the default name) |
/shadows summon [name] | Summon shadow by name |
/shadows recall / dismiss / dismissall | Dismiss all summons |
/shadows list / shadowslist | Clickable army in chat |
/shadows types | Archetype reference |
/shadows release | Release shadow menu |
/shadows exchange | Shadow Exchange selector |
/shadows refreshmodels | Re-send resource pack and refresh ModelEngine models |
Riding a mount
Right-click a rideable shadow to mount it. Mounts are input-driven — they only move when you do:
| Input | Action |
|---|---|
WASD | Move (the mount turns to follow where you look) |
F | Take off / land (flying mounts). While riding, F never swaps your hands |
Space | Fly up (also takes off from the ground) |
Look down + W | Dive / descend; look up + W to climb |
| Left-click | Fire breath / attack (works even aimed at empty air) |
Shift / Right-click | Dismount |
To come down without dismounting, look down while flying or press F to glide to the ground and land. Pressing Shift dismounts — while airborne that means stepping off, so land first.
Flying shadows (drakes, dragons) walk and use the walk animation on the ground, then switch to fly once airborne.
Staff
Requires ascension.admin (Core — there is no ascension.shadow.admin node). All staff actions are nested under /shadows admin … (the old top-level forms now print a redirect notice). Showcase/grid is also reachable with ascension.shadow.display.grid.
| Command | Description |
|---|---|
/shadows admin reload | Reload AscensionShadows |
/shadows admin spawnwild <id> [tier] [count] | Spawn wild mobs at you (hostile AI) |
/shadows admin display wild <id> [tier] [flags] | Showcase wild model — frozen, no AI |
/shadows admin display shadow <id> [tier] [name] [flags] | Showcase shadow model — frozen, no AI |
/shadows admin display grid [wild|shadow|both|all] [spacing] | Grid of all archetype models (default spacing 4). Nameplates: [custom] / [downloaded] + model ID |
/shadows admin display remove [radius] / clear [radius] | Remove showcase mobs |
/shadows admin display anim <state|clear> [radius] | Loop animation on nearest showcase |
/shadows admin display patrol … | Waypoints, travel/dwell times, start/stop — see Shadow admin |
/shadows admin display roam … | Auto-wander a zone (walk/fly, guard mode) — see Shadow admin |
/shadows admin display list | select <#id> | deselect | Give mobs a #id and target a specific one by id |
/shadows admin display / menu / inspect [#id] / tool | Manage mobs in a GUI — bare display opens the roster (no inspector needed) — see Shadow admin |
/shadows admin display help | Full showcase reference |
/shadows admin modeldebug | ModelEngine diagnostics (console) |
Showcase --click-cmd runs as the clicking player unless --console or console: prefix is set.
Also: /asc admin shadow … and /asc admin wild … — see Shadow admin and Shadow permissions.