Ascension Protocol
Integrations

Armor Sets

Custom wearable armor sets with per-piece stats and full-set bonuses

Armor Sets

Ascension Protocol ships three custom armor sets, each a full four-piece kit (helmet, chestplate, leggings, boots) with a distinct look, custom worn-armor textures, and a full-set bonus that activates only while all four pieces are worn.

Every piece is a normal, wearable armor item — equip it like vanilla armor. The custom look on the player body requires a Java 1.21.4+ client; Bedrock/Geyser players see the base iron/netherite armor on the body (the inventory icon and stats still apply).

Give any piece with:

/asc admin item give <player> <item_id> 1

Ironbound Vanguard

Tier 1 · RARE · iron base — cold-forged knight's plate built to hold the front line.

PieceIDCMDArmorToughnessKnockback Res.+Health
Helmironbound_vanguard_helmet1027031+1
Cuirassironbound_vanguard_chestplate10271810.05+1
Greavesironbound_vanguard_leggings1027281+1
Sabatonsironbound_vanguard_boots10273310.05+1
Set total2240.1+4 (2♥)

Full-set bonus: Resistance I while all four pieces are worn.


Emberforged Regalia

Tier 2 · EPIC · netherite base — obsidian steel veined with living magma.

PieceIDCMDArmorToughnessKnockback Res.+Health+Speed
Casqueemberforged_regalia_helmet10274420.05+2
Warplateemberforged_regalia_chestplate10275920.05+2
Tassetsemberforged_regalia_leggings10276920.05+1
Warbootsemberforged_regalia_boots10277420.05+1+3%
Set total2680.2+6 (3♥)+3%

Full-set bonus: Fire Resistance + Speed I while all four pieces are worn.


Dragon Monarch

Tier 3 · LEGENDARY · netherite base — the apex dark-monarch set, cut from the scales and crown of a fallen dragon sovereign. Gilded swept horns, a glowing crimson visor, overlapping dragonscale, and gold regalia trim; the plate trails a faint flame aura.

Worn look: every piece is a flat painted texture — inventory sprite plus the 1.21.4 equipment-asset body layer. All four slots render from humanoid / humanoid_leggings textures (no ItemDisplay overlays or 3D item models).

PieceIDCMDArmorToughnessKnockback Res.+Health+Speed
Crowndragon_monarch_helmet10278530.1+3
Aegisdragon_monarch_chestplate102791030.1+3
Greavesdragon_monarch_leggings102801030.1+3
Warbootsdragon_monarch_boots10281530.1+3+6%
Set total30120.4+12 (6♥)+6%

Full-set bonus: Fire Resistance + Strength I + a crimson flame aura while all four pieces are worn.


Notes

  • Stats replace the vanilla base. The listed armor/toughness values are the exact totals for each piece — a Dragon Monarch chestplate gives 10 armor, not "netherite + 10".
  • Set bonuses are configured in gates.yml → loot.armor-sets and refreshed once per second by the plugin; they fade within ~1 second of removing any piece.
  • Custom look is a re-texture of vanilla armor. Each set is a gradient-map recolor of the real iron / netherite armor — both the inventory icon and the 1.21.4 equipment body layer (humanoid + humanoid_leggings) — so every piece keeps Minecraft's exact shape and coverage: the helmet leaves the player's face visible, the chestplate keeps its pauldrons. It just looks like a different metal (sapphire-steel / molten obsidian / gilded dragonscale), plus a signature gem. Rendered HD (2×) — the vanilla base is scale2x/EPX-upscaled before recoloring, so icons are 32×32 and worn layers 128×64 while staying crisp and vanilla-accurate. No ItemDisplay overlays or 3D item models. Regenerate with python tools/generate_armor_assets.py (pulls the vanilla base once into tools/_armor_base_cache/), then redeploy AscensionCore (pack).

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