Ascension Protocol
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Donor Ranks

Paid store ranks and their permission-driven perks

The subscription ranks sold at shop.lootvote.com. Their names are kept distinct from the in-game hunter progression (E..SS/National/Monarch) on purpose. Perks are driven entirely by LuckPerms permission nodes, so granting or removing a rank never touches player data — a player always receives the single highest tier they hold.

Ranks

RankPricePermission node
Awakened$7.99 one-timeascension.perk.awakened
Ascendant$9.99 / monthascension.perk.ascendant
Eternal$19.99 / monthascension.perk.eternal

Plugin perks

Values come from AscensionCore/donor-perks.yml and apply the moment the node is granted.

PerkAwakenedAscendantEternal
XP boost (gates, dungeons, quests)+10%+20%+35%
Mana regeneration+10%+20%
Gate party size+0+1+2
Claim-block accrual boost (GriefPrevention)+25%+50%+100%
Claim-chunk accrual multiplier (Lands)1.2×1.4×1.6×
Donor cosmetic (/cosmetics)Rift Walker trailAscendant Rift AuraEternal's Portal aura

Donor cosmetics are permission-unlocked: granted on join to anyone holding the node and never purchasable with gold.

Claim accrual boosts

GriefPrevention: GriefPrevention has one global Claim Blocks Accrued Per Hour rate with no per-rank support of its own, so AscensionCore listens for its AccrueClaimBlocksEvent and raises the number for donors by claim-blocks-boost-percent in donor-perks.yml. At the default base of 100/hr that means Awakened 125/hr, Ascendant 150/hr, Eternal 200/hr. The boost scales the rate GriefPrevention was about to grant, so idle reduction still applies, and it does nothing on servers without GriefPrevention.

Lands: When Lands is installed, AscensionCore can register a LimitModifier that multiplies playtime chunk accrual by claim-chunk-multiplier in donor-perks.yml on top of the base rate in config.ymlland-claims.claim-accrual.chunks-per-hour. Starting caps and separate-claim limits are configured in Lands itself — Ascension only adjusts the hourly growth rate per donor tier.

This boosts the hourly earn rate, not a lump sum. For a one-off grant on GriefPrevention instead (e.g. a launch bonus), use /acb [permission] <amount> against a rank's permission node — for example /acb [ascension.perk.eternal] 5000.

Standalone store cosmetics

Sold individually, not tied to a rank. Same mechanism — a permission node, defined in donor-perks.yml alongside its particle spec:

CosmeticPricePermission node
Purple Rift Aura$6.99ascension.perk.cosmetic.rift-aura
Monarch Wings$9.99ascension.perk.cosmetic.monarch-wings

They show up in /cosmetics as soon as the node is granted — that menu re-checks permissions each time it opens.

Store checkout (Tebex)

shop.lootvote.com creates a Tebex Headless basket for the player's Minecraft username and redirects to pay.tebex.io. The Tebex plugin on the game server runs the package commands (LuckPerms grant, crate key, gold stipend, boost grants).

Operators: create packages and wire Vercel env package IDs using TEBEX-STORE-PACKAGES.md — all 11 packages, with descriptions and the exact command list for each.

Shadow, bundle and boost packages deliver through the boost system.

Setup & granting

Run the donor_rank_setup.txt script (ships in the server root and deploy/server-setup/) to create the groups, prefixes and nodes. See Donor Ranks server setup for EssentialsX kits, ExcellentCrates keys, TAB animations, and Discord VIP sync.

# permanent (Awakened)
lp user <player> parent add awakened

# monthly ranks — auto-expire after 30 days; re-run on renewal
lp user <player> parent addtemp ascendant 30d
lp user <player> parent addtemp eternal 30d

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